Unity Technologies Skills
Audit, selectively install, route, and maintain the official Unity-Technologies/skills collection…
by akillness
The skill
Audit, selectively install, route, and maintain the official Unity-Technologies/skills collection for Unity Editor, CLI, UI, rendering, physics, localization, multiplayer, UGS, IAP, and LevelPlay workflows. Use when the user explicitly names Unity-Technologies/skills, Unity Skills, or the official Unity agent-skill pack; wants its real inventory; needs a pinned selective install or refresh; must choose the correct upstream sub-skill; or needs to validate the pack before adoption. Inspect actual skill directories, support files, frontmatter, license, and destination collisions before any copy. Require separate approval before Editor or module installation, live C# evaluation, project mutation, cloud deployment, billing, ads, source-control publication, or credential use. Route generic third-party Unity pack curation to `unity-gamedev-skill-pack`, CLI-only work to `unity-cli`, build failures to `game-build-log-triage`, and game CI design to `game-ci-cd-pipeline`.
This skill's licence does not allow redistribution, so the store does not show its text. Read it at the source.
Use this skill
Connect your agent to the Skill Store MCP server and ask for it by ref: akillness/unity-technologies-skills-68448168672.
Details
- Publisher
- akillness
- Category
- Software Development › Languages & frameworks
- Updated
- 2026-10-17
References
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