Skill Store 33

Hyperframes Audio

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, c…

by connorads

The skill

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

This skill's licence does not allow redistribution, so the store does not show its text. Read it at the source.

Use this skill

Connect your agent to the Skill Store MCP server and ask for it by ref: connorads/hyperframes-audio-68832508301.

Markdown version

Details

Publisher
connorads
Category
Creative & Media › Audio & music
Updated
2026-10-16

References

More from connorads