Hyperframes Audio
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, c…
by connorads
The skill
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
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Use this skill
Connect your agent to the Skill Store MCP server and ask for it by ref: connorads/hyperframes-audio-68832508301.
Details
- Publisher
- connorads
- Category
- Creative & Media › Audio & music
- Updated
- 2026-10-16
References
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