Skill Store 33

Principle Separate Before Serializing Shared State

Apply when concurrent actors might write to the same file, branch, key, or state object.

by michael-denyer · MIT

The skill

Apply when concurrent actors might write to the same file, branch, key, or state object. Eliminate the sharing first; serialize structurally only when one shared writer is a real invariant.

Separate Before Serializing Shared State

When concurrent actors might share mutable state, first ask whether they need the same mutable object. If not, eliminate the sharing. When sharing is real, enforce serialization structurally: lockfiles, sequential phases, exclusive ownership. Instructions and conventions are not concurrency control.

Why: Concurrent writes to shared state create race conditions that are intermittent, hard to reproduce, and expensive to debug.

Pattern:

  1. Identify shared mutable state (files both read and write, branches both push to, APIs both define and consume).
  2. Default: eliminate the shared write target. Ask: do these actors need one canonical object, or are they publishing independent facts? Give each actor its own owned file, key, branch, or state directory, and merge only at the read/reporting boundary. Two workers writing their own lastX field into one state.json is still shared mutation. indexer-state.json + metrics-state.json is not.
  3. Only when one shared write target is a real invariant, serialize access structurally (lockfiles, sequential phases, single-writer actor, or atomic compare-and-swap). Treat "we need a lock" as a design smell to check, not as the default answer.

Use this skill

Connect your agent to the Skill Store MCP server and ask for it by ref: michael-denyer/principle-separate-before-serializing-shared-state-51801857353.

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Details

Publisher
michael-denyer
Category
Software Development › Misc
License
MIT
Updated
2026-10-18

References

More from michael-denyer