# Godot Genre Moba

> Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggr…

Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics.

- Page: https://ss33.ai/skills/thedivergentai/godot-genre-moba-41348335315
- Publisher: thedivergentai
- Category: [Software Development](https://ss33.ai/skills/category/software-development-t44z8z) › [Misc](https://ss33.ai/skills/category/software-development-t44z8z/misc-0pfo0b)
- Source: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-genre-moba/SKILL.md

## Skill

This skill's licence does not allow redistribution, so the store does not serve its text. Get it from the author: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-genre-moba/SKILL.md
