# Godot Genre Shooter Fps

> Expert blueprint for First-Person Shooters: fps_camera_look, fps_movement_logic, hitscan_weapon_q…

Expert blueprint for First-Person Shooters: fps_camera_look, fps_movement_logic, hitscan_weapon_query, weapon_bobbing_system, procedural recoil, and FPS NEVER rules. Shared TPS/cover theory links to godot-genre-shooter. Keywords: FPS, movement physics, weapon bobbing, camera sway, hitscan, viewmodel, air control.

- Page: https://ss33.ai/skills/thedivergentai/godot-genre-shooter-fps-81627306769
- Publisher: thedivergentai
- Category: [Software Development](https://ss33.ai/skills/category/software-development-t44z8z) › [Misc](https://ss33.ai/skills/category/software-development-t44z8z/misc-0pfo0b)
- Source: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-genre-shooter-fps/SKILL.md

## Skill

This skill's licence does not allow redistribution, so the store does not serve its text. Get it from the author: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-genre-shooter-fps/SKILL.md
