# Godot Signal Architecture

> Expert blueprint for signal-driven architecture using \"Signal Up, Call Down\" pattern for loose…

Expert blueprint for signal-driven architecture using \"Signal Up, Call Down\" pattern for loose coupling. Covers typed signals, signal chains, one-shot connections, and AutoLoad event buses. Use when implementing event systems OR decoupling nodes. Keywords signal, emit, connect, CONNECT_ONE_SHOT, CONNECT_REFERENCE_COUNTED, event bus, AutoLoad, decoupling.

- Page: https://ss33.ai/skills/thedivergentai/godot-signal-architecture-60220537906
- Publisher: thedivergentai
- Category: [Software Development](https://ss33.ai/skills/category/software-development-t44z8z) › [Languages & frameworks](https://ss33.ai/skills/category/software-development-t44z8z/languages-and-frameworks-rgvrso)
- Source: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-signal-architecture/SKILL.md

## Skill

This skill's licence does not allow redistribution, so the store does not serve its text. Get it from the author: https://github.com/thedivergentai/game-dev-agentic-skills/blob/db004d74c40686ca2f7a35fe067b119a9cda593e/skills/godot-signal-architecture/SKILL.md
