Shader Graph Create Custom Node
Generates custom Shader Graph nodes from HLSL code.
by unity-technologies
The skill
Generates custom Shader Graph nodes from HLSL code. Use when the user wants a new Shader Graph node or to make existing HLSL work as a reflected function node.
This skill's licence does not allow redistribution, so the store does not show its text. Read it at the source.
Use this skill
Connect your agent to the Skill Store MCP server and ask for it by ref: unity-technologies/shader-graph-create-custom-node-43551367485.
Details
- Publisher
- unity-technologies
- Category
- Creative & Media › Games
- Updated
- 2026-10-08
References
More from unity-technologies
- 2D Pixel Perfect Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in.
- Asset Transformer Toolkit Imports 3D models and point clouds with Asset Transformer Toolkit (formerly Pixyz), and creates,…
- Audio Setup Mixers Routes Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays.
- Build Gtk Builds node-based Editor tools with Unity Graph Toolkit (GTK) on Unity 6.6+: graphs, nodes, ports…