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CloudAI-X builds skills that help AI agents work on three.js projects, covering scene setup, cameras and renderers, lighting and shadows, materials, glTF asset compression and validation, keyframe and skeletal animation, raycasting and camera controls, performance tuning, and post-processing effects such as bloom and depth of field. Their skills consistently cover both WebGL and the WebGPU and TSL path, and their most-used skills focus on the practical details of getting 3D web scenes to look right and run well.
Threejs Skills
13 skills · 4,045 stars · MIT
Threejs Animation Keyframe, skeletal and morph-target animation, procedural motion and clip blending, on WebGL or w…
Threejs Asset Pipeline Shrinking glTF assets for three.js with gltf-transform: inspect, validate and optimize commands,…
Threejs Fundamentals Three.js scene setup: scenes and fog, cameras, the renderer and tone mapping, the animation loop,…
Threejs Geometry Creating and shaping three.js geometry: built-in shapes, 3D text, vertex buffers and attributes,…
Threejs Interaction Picking with raycasting, camera controls, transform gizmos, drag, hover and box selection for thr…
Threejs Lighting Light types and physical units, shadow maps, HDR environment lighting, light probes, and lighting…
Threejs Loaders Loading three.js assets: glTF with Draco, meshopt and KTX2 compression, other model formats, text…
Threejs Materials Choosing and configuring three.js materials - unlit, diffuse, specular, PBR, toon, point and line…
Threejs Performance Measuring and optimizing three.js speed: render statistics, memory counters, fewer draw calls via…
Threejs Postprocessing Three.js post-processing: composer pass chains, built-in renderer effects, and the WebGPU/TSL nod…
Threejs React Three Fiber Building three.js scenes from React with React Three Fiber and drei: renderer setup, the scene gr…
Threejs Shaders Custom GLSL vertex and fragment shaders: uniforms, varyings, shader chunks, extending built-in ma…
Threejs Textures Three.js textures: image loading, color spaces, UV channels and transforms, texture types from ca…