Monumental Systems
Monumental Systems publishes skills that equip AI agents for social media marketing, content strategy, and user research, alongside game development work such as Microsoft Orleans patterns for distributed multiplayer servers. Their 3D and real-time graphics skills cover animation principles, polygon reduction and LOD creation, texture compression, and NVIDIA Omniverse workflows. Quality metrics and test coverage guidance round out a catalog that spans both creative production and engineering.
Atlas Agent Teams
55 skills · 38 stars · MIT
__Team__ Conventions Coding conventions and patterns for the __TEAM__ team
Accessibility WCAG 2.1 guidelines, screen reader compatibility, keyboard navigation, color contrast, semantic H…
Ai Elements Builds AI chat UI components with ai-elements in React and TypeScript, covering streaming text, chat
Android Development Android development guidelines and best practices for the mobile-dev team
Animation Animation principles, techniques, and best practices for 3D animation
Api Design API design guidelines for the fullstack-dev team
Api Documentation OpenAPI/Swagger specification standards and API documentation best practices
Asset Optimization Polygon reduction, LOD creation, texture compression, and real-time optimization
Blender Blender interface, workflows, and 3D production pipeline
Ci Cd Pipelines GitHub Actions, GitLab CI/CD, Jenkins, Azure DevOps, build and test strategies, and deployment pa…
Cloud Platforms AWS, Azure, and GCP cloud services and best practices
Compliance Frameworks SOC 2 compliance requirements, ISO 27001 standards, PCI DSS requirements, HIPAA security rules, G…
Content Strategy Content strategy frameworks and best practices for planning, creating, and distributing marketing…
Content Strategy Documentation architecture, content planning, and maintenance strategies
Cross Platform Cross-platform development guidelines and best practices for the mobile-dev team
Data Engineering Data pipeline patterns, ETL/ELT best practices, data storage options, and data quality techniques
Design Systems Design system principles, component libraries, typography, color theory, spacing systems, and des…
Documentation Tools Static site generators, documentation platforms, and deployment workflows for technical documenta…
Engine Patterns Cross-engine design pattern comparison for game development including ECS, state machines, networ…
Fullstack Conventions Coding conventions and patterns for the fullstack-dev team
Gamedev Conventions Cross-engine game development conventions and standards for the game-dev team
Godot Godot Engine patterns, Node tree architecture, Signals, Resources, and GDScript/C# conventions
Infrastructure As Code Terraform, CloudFormation, ARM templates, Kubernetes manifests, and state management best practices
Ios Development iOS development guidelines and best practices for the mobile-dev team
Marketing Conventions Brand voice guidelines, style standards, and messaging conventions for marketing content
Ml Best Practices Model selection guidelines, feature engineering techniques, hyperparameter tuning strategies, eva…
Mlops Pipelines Model deployment strategies, monitoring and drift detection, CI/CD for ML models, feature store c…
Mobile Testing Mobile testing strategies and best practices for the mobile-dev team
Modeling 3D modeling fundamentals, techniques, and best practices
Monitoring Observability Prometheus, Grafana, CloudWatch, Azure Monitor, Stackdriver, logging, alerting, and SRE practices
Nextjs Gen Ui Guidance for building generative AI interfaces in Next.js using React Server Components, streaming r
Omniverse NVIDIA Omniverse platform integration and real-time 3D workflows
Orleans Microsoft Orleans patterns for distributed game servers, Grains, Silos, persistence, and multipla…
Performance Testing Performance testing methodologies, tools, and metrics
Quality Metrics Test coverage, code quality, defect metrics, and QA KPIs
Rigging Rigging fundamentals, skeleton setup, and animation controls
Secure Coding OWASP secure coding practices, language-specific security considerations, input validation and ou…
Seo Best Practices SEO methodologies, keyword research techniques, and optimization strategies for search engine vis…
Social Platforms Platform-specific guidelines, best practices, and strategies for social media marketing
Statistical Analysis Statistical methods and tests, hypothesis testing, A/B testing frameworks, time series analysis,…
Technical Writing Technical writing principles and best practices for creating clear, accurate documentation
Test Automation Test automation strategies and best practices
Test Frameworks Testing frameworks for web, mobile, API, and unit testing
Texturing UV mapping, texture painting, PBR materials, and shader basics
Threat Modeling Threat modeling methodologies (STRIDE, PASTA, LINDDUN), attack tree analysis, common attack patte…
Threejs Three.js and React Three Fiber patterns, scene graph management, disposal, and TypeScript convent…
Unity Unity game engine patterns, lifecycle, best practices, and C# conventions
Unity Unity engine fundamentals and workflows for 3D asset integration