Phaser - 2D Game Framework
Phaser is the author of a set of skills that help an AI agent build 2D games with the Phaser 4 framework. The skills cover concrete work such as Arcade Physics collisions and gravity, tween-based animation with easing and chaining, Tiled tilemaps with tile collision, scene lifecycle and transitions, particle effects, game configuration, and keyboard, mouse, touch, and gamepad input.
Phaser
28 skills · 40,656 stars · MIT
Actions And Utilities Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or…
Animate game objects over time with tweens in Phaser 4 Move, fade, and scale sprites smoothly with easing, chains, stagger, and yoyo loops.
Animations Use this skill when creating or controlling sprite animations in Phaser 4.
Audio And Sound Use this skill when adding audio or sound to a Phaser 4 game.
Build 2D physics collisions and gravity in Phaser 4 games Set up Arcade Physics: velocity, gravity, collisions, overlaps, and world bounds.
Cameras Use this skill when working with cameras in Phaser 4.
Curves And Paths Use this skill when working with curves and paths in Phaser 4.
Data Manager Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects…
Events System Use this skill when working with the Phaser 4 event system.
Filters And Postfx Use this skill when applying visual filters or post-processing effects in Phaser 4.
Game Object Components Use this skill when working with Phaser 4 game object components and the mixin system.
Game Setup And Config Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options.
Geometry And Math Use this skill when using Phaser 4 math and geometry utilities.
Graphics And Shapes Use this skill when drawing shapes and graphics in Phaser 4.
Groups And Containers Use this skill when using Groups or Containers in Phaser 4.
Input Keyboard Mouse Touch Use this skill when handling user input in Phaser 4.
Loading Assets Use this skill when loading assets in Phaser 4.
Particles Use this skill when creating particle effects in Phaser 4.
Physics Matter Use this skill when using Matter.js physics in Phaser 4.
Render Textures Use this skill when using RenderTexture or DynamicTexture in Phaser 4.
Scale And Responsive Use this skill when making a Phaser 4 game responsive or handling display scaling.
Scenes Use this skill when working with Phaser 4 scenes.
Sprites And Images Use this skill when creating Sprites or Images in Phaser 4.
Text And Bitmaptext Use this skill when displaying text in Phaser 4.
Tilemaps Use this skill when working with tilemaps in Phaser 4.
Time And Timers Use this skill when using timers and time-based events in Phaser 4.
V3 To V4 Migration Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking…
V4 New Features Use this skill when learning about new features, game objects, components, and rendering capabili…