Scenario enables developers & artists to create high-quality, style-consistent, proprietary game assets based on #GenerativeAI. 🚀🚀🚀
Scenario is an author of skills that help AI agents build and polish game content in Unreal Engine 5 and Unity 6.3, covering level and open-world construction, terrain and foliage, character animation and cameras, and skin deformation in Maya. The author's catalog also reaches into media production, with skills for generating and transforming audio through ElevenLabs, assembling clips into finished videos with captions and music, and placing letter-perfect text overlays on generated images and video. Taken together, the skills span the full path from in-engine assets to finished audiovisual output, with a focus on generative AI workflows for game developers and artists.
Skills
154 skills · 3,389 stars · MIT
Pr Handle Comments Handle review comments received on GitHub for the current branch's PR or a given PR number or URL…
Pr Squash Message Generate one short Conventional Commits squash message describing only the net diff between the P…
Pr Summary Refresh the current pull request description from its net changes, following the repository's PR…
Scenario Use when connecting an AI agent to Scenario (scenario.com) through MCP, or when a task involves g…
Scenario 3D Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D o…
Scenario 3D Worlds Use when generating navigable 3D worlds or Gaussian splat scenes on Scenario via MCP: text-to-wor…
Scenario Ace Step Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs…
Scenario Ad Variants Use when making multiple independent ad or campaign edits from existing footage with Scenario: ho…
Scenario Admin Analytics Use when answering Scenario admin analytics questions about Creative Unit consumption, most-used…
Scenario Asset Analysis Use when finished Scenario assets have to give something back: a caption for a dataset or alt tex…
Scenario Audio Use when generating or handling audio on Scenario via MCP.
Scenario Blender Use when an agent works in an open Blender scene through the Scenario for Blender extension's loc…
Scenario Blender 2D Animation Use when a 2D side-scroller shot, platformer cutscene, game trailer or parallax animation has to…
Scenario Blender Animation Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run…
Scenario Blender Blockout Use when a text brief or a reference image must become a Blender blockout whose playblast guides…
Scenario Blender Expert Use when doing any 3D work in Blender through Python or an MCP bridge, headless or in a live sess…
Scenario Blender Geometry Nodes Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering…
Scenario Blender Grease Pencil Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D illustrat…
Scenario Blender Hair Use when grooming hair or fur in Blender with hair curves, such as a character hairstyle, animal…
Scenario Blender Hard Surface Use when modeling hard-surface objects in Blender (sci-fi panels, props, weapons, vehicles, robot…
Scenario Blender Lighting Rendering Use when lighting, rendering or compositing in Blender: light a character, product or hero shot,…
Scenario Blender Previs Storyboard Use when turning a script or story into previs, layout, storyboards or an animatic in Blender: be…
Scenario Blender Retopology Use when turning a dense sculpt, scan or AI-generated mesh into clean topology in Blender, for an…
Scenario Blender Rigging Use when rigging a character, creature or prop in Blender through Python: "rig this character", R…
Scenario Blender Sculpting Use when sculpting in Blender through Python: sculpt a head, face or bust, a stylized or cartoon…
Scenario Blender Texturing Shading Use when texturing, shading or look-developing in Blender: building a PBR material from a texture…
Scenario Blender Uv Baking Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, layin…
Scenario Brand Kit Use when building a visual identity or brand kit with Scenario: a logo, wordmark, or icon as edit…
Scenario Caption Studio Use when a video needs its spoken words on screen through Scenario via MCP: burned-in styled capt…
Scenario Chatgpt Pet Create Use when creating a ChatGPT pet or Codex pet with Scenario: hatching an animated companion from a…
Scenario Chatgpt Pet Update Use when changing an existing ChatGPT pet or Codex pet sprite sheet with Scenario: fixing a broke…
Scenario Consistency Use when one look must hold across Scenario generations: one character across scenes, a turnaroun…
Scenario Elevenlabs Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-spe…
Scenario Fan Cam Use when putting a person from a photo into live-broadcast crowd footage with Scenario: a stadium…
Scenario Formats Use when one approved visual, image or video, must ship at many sizes or placements through Scena…
Scenario Game Assets Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tile…
Scenario Gemini Image Use when generating or editing images with Google's Gemini image models (Nano Banana) on Scenario…
Scenario Gemini Omni Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: tex…
Scenario Godot 2D Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels rig…
Scenario Godot 3D World Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck…
Scenario Godot Animation Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationT…
Scenario Godot Architecture Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus auto…
Scenario Godot Audio Use when adding or fixing sound in Godot 4.7: audio buses and effects, volume sliders, 'too many…
Scenario Godot Expert Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --im…
Scenario Godot Gameplay Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state…
Scenario Godot Multiplayer Use when a Godot 4 game goes online or co-op: host and join with ENet, WebSocket for a web build,…
Scenario Godot Performance Export Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone,…
Scenario Godot Pipeline Automation Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB pro…