AGHHHHHHHHHHHH AOUCHHHH
TabooHarmony writes skills that equip an AI agent to work on Roblox projects, covering Luau module structure and lifecycle patterns, client-server boundaries, cross-server data with OrderedDataStore, MemoryStore and MessagingService, and Open Cloud integration with API keys, OAuth 2.0 and webhooks. The catalogue also reaches into game design and growth, including core loops, tutorials, economy balancing, analytics events, audio systems and discovery and retention work.
Roblox Brain
29 skills · 165 stars · MIT
Plan Roblox game code structure and client-server boundaries Decide who owns each feature, where code lives, and how server and client talk, without over-enginee
Roblox Analytics Use when adding, changing, or auditing Roblox analytics: AnalyticsService events, economy, funnel…
Roblox Animation Vfx Use when adding, changing, or fixing Roblox animations, particles, beams, trails, tweens, camera…
Roblox Audio Use when adding, changing, or fixing Roblox audio: playback, spatial sound, music, sound effects,…
Roblox Building Use when building or editing geometry, maps, props, or generated assets with MCP or standalone Luau.
Roblox Camera Use when scripting or fixing Roblox camera behavior: CFrame placement, screen raycasts, first/thi…
Roblox Cloud Use for Roblox Open Cloud: API keys, OAuth 2.0, webhooks, scopes, token lifecycle, DataStore or m…
Roblox Collaboration Mode Load FIRST for any Roblox task: build, change, fix, debug, review, audit, or plan.
Roblox Data Use when writing, changing, debugging, or auditing Roblox player saves: DataStore, ProfileStore,…
Roblox Game Design Use when designing or reworking a Roblox game: core loop, tutorial/FTUE, levels, economy, retenti…
Roblox Growth Design Use for Roblox growth: diagnosing stats, discovery, retention, onboarding, experiments, LiveOps,…
Roblox Gui Use when building or fixing Roblox menus, HUDs, shops, dialogs, or UI that must work on phones, t…
Roblox Input Use when handling Roblox touch, gamepad, keyboard, mouse or motion input, on-screen action button…
Roblox Lighting Use when setting up or changing Roblox lighting, atmosphere, day/night cycles, or post-processing…
Roblox Localization Use when adding or fixing Roblox translation: localization tables, auto-translation, locale-speci…
Roblox Luau Core Use when writing, editing, or debugging any Luau: tables, control flow, string patterns, scope, c…
Roblox Luau Patterns Use when writing or refactoring Roblox Luau modules, object lifecycles, signals, task scheduling,…
Roblox Luau Types Use when adding or fixing Luau type annotations: generics, unions, narrowing, strict mode, sealed…
Roblox Monetization Use when adding, changing, or auditing Roblox purchases: GamePasses, Developer Products, subscrip…
Roblox Networking Use when adding, changing, or auditing RemoteEvents/RemoteFunctions: argument validation, rate li…
Roblox Npc Ai Use when creating or fixing Roblox NPCs, bots or enemies: pathfinding, state machines, line of si…
Roblox Performance Use when profiling or fixing Roblox performance: low FPS, lag, memory, network load, slow phones,…
Roblox Physics Use when building or fixing Roblox physics: vehicles, ragdolls, projectiles, elevators, constrain…
Roblox Player Psychology Use when designing or reviewing player-behavior mechanics: first minute, rewards, streaks, daily…
Roblox Publish Checklist Use before publishing or updating a Roblox experience to run evidence-backed release gates and a…
Roblox Security Use when auditing or hardening Roblox code against exploits: authority, remotes, economy, purchas…
Roblox Server Data Use when building or fixing Roblox cross-server data: OrderedDataStore leaderboards, MessagingSer…
Roblox Studio Mcp Use when working in Roblox Studio through MCP: editing scripts or scenes, generating assets, play…
Roblox Tooling Use when setting up or fixing Roblox tooling: Rojo, Wally, pesde, Selene, StyLua, Lune, Rokit, lu…